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Emanuel a

Wider doors

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Is there a reason we dont have a wider door for gallys or brigs? Having to align in a perfect 90 degrees just in the middle of the door to get a brig inside is ridiculous. Why dont introduce a door of 15 ceilings with rails or change the wide of the door at will like the elevator. A custom door pulled by NPCs. Placing a switch triggered by NPC to open or close a door. It would be awesome if you could whistle the NPC from your gally to lift the door. Similar to remote control of ark but with an NPC. Or maybe re using the code of the remote control but change the sprite of the control for a wind instrument like a pan flute or something. The NPC will hear the code of 1 to 9999 or music notes (because this is atlas) then open the door. Maybe we can do musical sheets to insert in the accordion to play the song and if they kill you, they can steal the accordion with the musical sheet for opening or activating doors. The area of activation would be the area of effect of the accordion that you level up. The hp of the door should be something like 50 k stone or 75 I stone because it will be larger than a average giant wall.

Probably a stupid idea, please delete the post.

Edited by Emanuel a

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you can put a NPC on a lever for the gate and press the dismount button "Y" while aiming at the lever (not the NPC).
You can even do it with the spyglass from afar... 😉

Better solution would be PVP rework so that ships in anchor are protected legit at least on a claimed island.
That would save a huge amount of eye sore and lag, because it would not be needed to wall everything of.
Also make bigger size structures for everything 2x2 walls, etc...

My personal preference would be a claimed island only has PVP all the time near the flag, everything else is save until the flag falls.
That way the massive amount of PVP structures is only at the flag and not every farming tame needs a fully walled off and defended building with up of 300 structures...
Could be an option to get the PVEs on the PVP servers, as they are almost save - and we would at least get one cluster to working player numbers maybe.
We are facing the point were they have to combine the PVP servers into one and the PVE as well and after that all into one, because the numbers playing official is getting too low and people are leaving because it is no longer MMO or even multiplayer...

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