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Enmity

True Modding

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Question, with the Atlas DevKit,  after A few hours I found it very difficult to actually get into the meat and potatos, and open anything in C++ or add a new C++ class.

I'm a developer but not for games, I have very little experience in UE4, such as making a basic tank game.  I've noticed the DevKit severely limits the UE4 functionality.

Care to help a brother out planning on doing mod's with a little explanation or guide to import atlas into UE4, or actually accessing the classes in C++.

 

I'll figure it out, but maybe you can save me some time.

 

Thanks!

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Ugh just saw that its default is VS2013.... you cant even DL that anymore.   Default for UE4 is 2017.

i'm upgrading from 2017 to 2019 to help fix the issue.  we will see.....

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Also just found DevKit 200... Please update your main website, its outdated.  I downladed yesterday, 6/17/2019 from the link and the link is for prior to mega update 2.

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