Kast 96 Posted June 16, 2019 (edited) So, we've been dealing with a not-to-be-named Chinese company on NA that we believe has somehow refined fissile material and fit it to medium cannonballs. Basically, they've been using a gatecrasher schooner with stacked rear-facing medium cannons that appear to be hitting stone structures for around 9,000 damage per shot (that's per cannonball). Granted, no doubt that they're mythic cannons and the boat is max-damage... but, I don't know, one schooner dropping a large stone wall in a single volley seems a bit excessive. I'm all for min-maxing and gimmicky tactics, but come on. Maybe Grapeshot might want to consider putting some cap on damage, especially versus stone. Edited June 16, 2019 by Kast Share this post Link to post Share on other sites
gnihar 111 Posted June 16, 2019 (edited) 30 seconds to take out 230 alloys.Raiding is incredibly easy, one of the reasons i quit. Edited June 16, 2019 by gnihar 1 Share this post Link to post Share on other sites
Captain Stabbin 34 Posted June 17, 2019 This is an EA game so many changes to come in the future. Eventually they will attempt to balance DPS....again....and again! Share this post Link to post Share on other sites
DocHolliday 366 Posted June 17, 2019 I can see a small buff to small stone wall strength against cannons. Large walls need a huge resist buff and/or HP. Share this post Link to post Share on other sites
lordkhan4444 113 Posted June 17, 2019 or just bring metal walls to game either could work im sure devs are planning metal walls in the future Share this post Link to post Share on other sites
oni 21 Posted June 17, 2019 The ability to level +Damage/resinstance on ships really broke any balance with shore defense Share this post Link to post Share on other sites