Jump to content

  • INVALID
    INVALID

    Latest Patch & Happy Holidays!

    Ahoy Pathfinders,

    :anchor: Happy Holidays! :anchor:

    Later today we’ll be pushing out an update for both PC and Xbox, which contains a number of bug fixes, QOL improvements, and balance changes. We have a lot more changes to come and will be following up with another patch in January next year and more shortly thereafter! 

    We’d like to celebrate the holidays with something special, so we’ll be running a bonus Magic Mythos event! From Thursday the 19th of December, until Monday the 6th of January, the following bonus rates will be applied to our Official Network:

    3x Taming
    3x Harvesting
    3x EXP
    2x Gold

    :anchor: Latest Patch Notes (v402.5) :anchor:

    - Emergency ship ladders are now easier to use
    - Bow and crossbow can now damage Army of the Damned enemies
    - Added a new inventory sort option to “sort by type”
    - Improved inventory functionality to prevent items from randomly shifting around when transferring between inventories
    - When multiple items are sent to the hotbar, their “equip delay” timers will now countdown simultaneously rather than one at a time
    - Ships that are still being built in a shipyard will now refund resources for demolished parts
    - Weather and temperature conditions no longer drain hunger or thirst meters when refilling stamina
    - Increased meat and fish stack sizes to 100
    - Further reduced the shark aggro radius
    - Improved compass visuals to make it easier to read
    - Tiers of Nature’s Cry no longer stack with each other
    - Human NPCs can now ride in cargo harnesses and carriages
    - Removed all XP gains from the guillotine and noose
    - Players can no longer gain additional altitude when using a glider
    - If an explosive barrel is destroyed while being held, the damage is now always considered to come from the holder (and not a different source)
    - Decreased grenade damage vs. puckles and swivels by 80%
    - Decreased grenade damage vs. structures by 66%
    - Decreased grenade damage vs. players by 50%
    - Decreased grenade crafting cost by 40%
    - Decreased sword damage by 20%
    - Decreased blackjack chance to knock riders off of horses by 50%
    - Increased two-handed mace damage by 30%
    - Increased bola immobility duration on players by 10%
    - Increased puckle and swivel damage vs. players by 100%
    - Decreased Equilibrium buff attack damage bonus from 20% to 10%
    - Added a 20% Stamina Recovery Speed bonus to the Equilibrium buff

    Thank you so much for all the support you’ve shown us over the year and we like to wish each and every one of you a very Merry Christmas and a Happy New Year!

    :wheel:

    Happy Sailing,

    Grapeshot Games

    :skull: For the latest dispatch on #playATLAS keep yer one good eye trained on this here information :skull:

    Natter n' chatter on Discord: https://discord.gg/playatlas
    Hear ye, hear ye on Twitterhttps://twitter.com/sailtheatlas
    Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas
    Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame

    Edited by Jatheish

    • Like 5
    • Thanks 3
    • Sad 1


    User Feedback

    Recommended Comments



    Got on as soon as update finished and all our large tames were dead, all our elephants, giraffes, rhino and bears. Apparently starved which doesn't make any sense, that's weeks of taming work gone, can anything be done to fix because this is out of control? Not even worth the 3x if we don't have tames to gather with

    • Sad 1

    Share this comment


    Link to comment
    Share on other sites

    How to recreate the barrel roll bug.

    1. Have a Brig
    2. Have a bear with a cargo saddle on it
    3. Sail to sea, wait for it.

    If you remove the cargo saddle, the Brig won't roll.

    Warning: If you have a ship with a animal + cargo saddle, your ship is probably toast.

    Windows 10

    Official PVE Gorgon's gaze

    https://www.youtube.com/watch?v=eDOGTEmJJtQ

     

    Edited by rareexample
    • Haha 1

    Share this comment


    Link to comment
    Share on other sites

    I still cannot get into the non-dedicated that I host on xbox.  Every time I try and join it crashes when it starts loading in "Oceans".  I have logged out, hard reset, I've tried all I can think of.  I havn't been able to get in even once since the update. 

    Share this comment


    Link to comment
    Share on other sites

    We lost all of our elephants (8), pigs (3) and at least 15 bears due to the starvation bug. For some reason the rhinos and giraffes were unaffected. I’m not sure if anyone in charge cares but we do.

    • Sad 1

    Share this comment


    Link to comment
    Share on other sites

    There was an unannounced change as well. They cut the number of building pieces you could use in an area even more.

    So, they don't let us clip into terrain, and now to DEAL with that terrain and make everything EVEN AND FLAT, we had to use more pieces and now we can't even do that?

    Building was going fine when I logged out, when I logged in... capped. Weeks of work ruined. What, to help XBox players!?!? 

    Most of the XBox players I know, my Son included, can't even log in on XBox because of all of the crashing. He hasn't played in weeks. So, you roll back a nerf to "pillar bases" that hide flags, and INSTEAD YOU NERF REGULAR BASES AT GROUND LEVEL!!!!!!

    Yeah, I think I'm done for awhile. Enjoy your XBox players... the ones that you can actually keep logged in without crashing and memory issues.

    And this is NOT in a Lawless area, but an owned island where I was building a GUILD port!!

    Edited by Mortavius

    Share this comment


    Link to comment
    Share on other sites
    On 12/19/2019 at 8:56 PM, Driven Madders said:

    Same here.

    Still haven't seen it, that and 3x XP, I killed 7 Alphas and harvested on my island last night and only got about 500 XP total!

    Share this comment


    Link to comment
    Share on other sites

    I have an idea. Let's set up an award ( ex.: Developer's Darwin Award ) for the worst communication developer team and the worst update category. I also have a nominee for it.

    Edited by zcool72
    • Haha 1

    Share this comment


    Link to comment
    Share on other sites

    I know the saying, "No news is good news" is usually true. 

    However the lack of news can also be a bit unnerving. 

    I did read when we started playing that it was going to be radio-silent while they did some fixes, and the last update was true to that fact. We had heard nothing for weeks and then over the course of a day or so there was an update and a patch that went out to all. 

    Now here we sit again, in the dark, waiting for something... anything... about what might come. 

    It would be nice if they took this time to give out some weekly or biweekly teasers or discussion points. What sort of fixes are they working on or looking into? What are the things they plan to focus on for the next update? What sort of items do they hope to include eventually? 

    I am not asking for things that are set in stone, or things that we will get tomorrow - but something like "coming to an Atlas near you in a future update" or "Something we are thinking about - what are your thoughts?". 

    I know constant communication with the players is a lot to ask, but I would think that a weekly or biweekly something isn't too much - but that is just me. 

    Overall, still loving the game thus far and can't wait to see what it manages to grow into. 

    • Like 2

    Share this comment


    Link to comment
    Share on other sites

    As someone who decided to give this game another shot (after i quit shortly before the last reset) im quite concerned actually. The lag seems to be worse than ever (with less players than ever), so they seem to have reduced the hardware/Server part. Even twitter went kind of dark. Last time i played, it at least looked like they tried. Now it feels like they just completely gave up. All the problems, annoyances and bugs the game had before i left are still there. But hey. We have cats.

    • Like 2

    Share this comment


    Link to comment
    Share on other sites

    Our entire company (32 people, and with this ridiculously small number already one the biggest companies on EU PVE) collectively uninstalled Atlas today. Last thing we heard on our way out is that many people in the alliances are planning the same. We, our company, won't be back.

    This has been the worst communication from any development team to their community I have experienced in my 35 years of gaming. This has been the biggest bag of false promises I have ever seen in anything in any industry. Even in the low standards of the gaming industry this was way beyond anything that's acceptable. In any other industry, in many countries, this would even have been considered fraud.

    I was so mad so often during the past months, I even wrote a kind of pain diary about Atlas, sent it to a major German gaming magazine/site, and they actually picked up on it, lowered the (already low) rating for the game, plus - in a current special on pirate games on their site -, they first added a big warning sign next to Atlas at first, and later on removed Atlas entirely from the list.

    Now, before I leave, there's four things I long to say:

    1. Regarding the patch: Nobody needs a new world map! And we get it just because the only remaining level designer was the last guy still on the Atlas team while the rest of your (anyway B-)team was added to Ark to help finishing the DLC - which turned out to be an overpriced piece of garbage, too. Company must be doing great! You already lost the Ark players you had briefly gained by the DLC (Steamcharts is our friend against your lies). All the while you sold out a true high potential game. 

    2. Remove the "MMO" tag on steam. This game doesn't deserve the tag, not in regards to amount of active players, not in regards to maximum players per instance, not in regards to technical achievement, and certainly not in regards to persistence. And IF you call yourself MMO, then you should rather want to cut off one of your fingers than wiping the servers. (Also, stop calling your servers "network", it's utmost ridiculous!)

    3. Jatheish as well as Dollie: get your asses out of the gaming industry, you are a disgrace and should be ashamed to even dare to call yourself community managers.

    4. Your decision makers need to start learning, they seem to be insanely immature and unprofessional. It's okay to be fairly young, fairly untalented and fairly clumsy. But it's not okay to go into hiding when you simply fail to deliver. This Doug Kennedy, whoever that is, must be a spineless chicken shit.

    We're out (and also won't read the fanboy replies on here any longer, so go crazy as you wish).

    Share this comment


    Link to comment
    Share on other sites



    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

×
×
  • Create New...